Saturday, December 20, 2008

"Bunch" of logos

original Bunch logo
Bunch was established in 2002, by Denis Kovac and Paulo Silva. It spread organically from London to Zagreb and then to Singapore. Talented friends joined, and the union formed the multi-disciplinary design agency that is the Bunch of today.

They decided to rework their corporate identity and base it around the overarching theme of 'Made in Bunch'. So they asked other designers how they see them and reflect that in their id. The idea is to showcase the variety of work they make and the range of characters in Bunch whilst also getting an alternative fresh view point. In the end this global identity project was collected in the book Bastardised. The book showcases the wealth of creativity, beauty and humour found within 289 of the Bunchisms specially selected from 750 contributions.
To me it's a great example of how many different ways a simple identity can be redesigned. Some ideas may look similar however every outcome is unique.
Here are a few works of the contributors, hope you'll enjoy them.
A.
You may view more logos here.

Wednesday, December 17, 2008

Sharpen images in Adobe Photoshop

There are lots of ways to sharpen an image in Photoshop, and there's really no right or wrong way. But there are better ways than others. I think you'll find the following method to be interesting, and provide pretty good results.


First, place a copy of the image on a second layer by hitting Command + J. Set the newly duplicated layer's blending mode to Overlay. Now go to the menubar and select Filter>Other>High Pass. Use a starting value around 4 to 6. You can adjust the values to your liking.
This way you only sharpen edges, not noise etc.
For more tips, tricks, software reviews, interviews and links to anything and everything Mac or design related subjects go to thegraphicmac.com
A.

Tips on Photoshop

Search Inside Your Photoshop Documents
This one’s a mind blower. If you’ve got a layered Photoshop document (saved in PSD format), Spotlight will even search your Type layers to help you find the layered file that has the word you’re looking for (as long as you’re using Type layers — not rasterized layers, in which case they’re not Type layers anymore, so why did I even say that?). For example, here I did a search for the word “Spain,” which resulted in Spotlight finding my layered PSD file.

The One-Click Trick to Moving the Dock
Okay, so you’re working in a program like Final Cut Pro or iMovie, which takes up every vertical inch of the screen, and when you go to adjust something near the bottom, the Dock keeps popping up. Oh sure, you could move the Dock to where it’s anchored on the left or right side of the screen, but that just feels weird. But what if you could move it temporarily to the left or right, and then get it back to the bottom when you close Final Cut Pro, in just one click?
Here’s how: Hold the shift key, click directly on the Dock’s divider line (on the far right side of the Dock), and drag the Dock to the left or right side of your screen. Bam! It moves over to the side. Then, once you quit Final Cut Pro, just shift-click on that divider line and slam it back to the bottom (okay, drag it back to the bottom). A draggable Dock — is that cool or what!

Sunday, December 14, 2008

Designing Magazines the blog

Designing Magazines is a book and a blog edited by Janson Rothstein. It covers various categories of magazine design.

There's an article on designing table of contents, Tic TOC.



Another article on Cover and Logo Design which you might find useful.



There's also a link of recommended books on publication design and art direction that can be purchased Through Designing Magazines’ Amazon Portal

Wednesday, December 3, 2008

New Assignment- finish everything

ASSIGNMENT
Finish everything you have designed so far.
And print them to size in color.
And bound the final magazine.

Your final bound magazine should have these elements:
  • cover wrap
  • contents spread
  • 3 department spreads
  • 3 features (opener and jump spreads)
  • end spread

Before you print the whole thing out to nice paper. Make sure every thing's in place. Here are a few keynotes to follow through:

  1. Make sure your headline, byline and rubrics are working well together and following the same formula throughout your departments. And pay attention to the folio lines, you don't want them to compete with your rubric or any other element on your page. To be on the safe side print layouts to size and see. Same tip goes for the text type. Make sure your text is falling below the hang line in your departments.
  2. Make sure your text type is not falling heavily on your pages. If so, one way of solving it is to take the opacity down a little.
  3. Every image gets a caption, go through all your images in your magazine and add their captions. Captions are often a variation of the text type--generally a smaller size in bold or italics, or occasionally small caps.
  4. Credit lines identify the person responsible for the photographs or illustrations used in your layouts. They always run in the same location on the page or spread. Credit lines often run in small caps or caps lower case at 5 or 6 points. Typeface should be a variation of the text face.
  5. Kern all the headlines and the logo of the magazine.
Work hard, have fun,
A.

Monday, December 1, 2008

code magazine - inspiration







CODE magazine is a contemporary fashion magazine, a platform for documentary fashion photography. Fashion photography with real people wearing authentic styles. It has clear opinions on what is interesting about fashion and how it can be shown.
It's designed by TOKO, a design firm established in 2001 in the Netherlands, and is now operating out of Sydney, where it relocated, in the beginning of 2006. Their other works are well noteworthy. Nice clean type work.
You can download some select works from the first issue of CODE, here.
A.

inspiration - posters




Doublenaut is a Toronto-based design studio with a foundation in music graphics.
Love their color combinations. Here’s some of the work they've done.
They have some posters for sale in their website, worth checking out.

Thursday, November 27, 2008

Wednesday, November 26, 2008

Varoom Magazine - Free download

Varoom–the journal of illustration and made images is a magazine devoted to exploring the world of illustration and image-making. Varoom is edited by art director, writer and design consultant Adrian Shaughnessy. It is designed by highly-regarded design duo Non-Format, until recently designers of The Wire magazine. The magazine is published three times a year.
Due to the amount of interest in the sold out issues of Varoom they have created a special downloadable edition of the very first Varoom Issue 01. For a limited time only selected articles from the stunning Varoom 01 are available FREE. Just click here.

New Assignment

Finish everything you have designed so far.
Make a quick color printout to size and bind with glue stick back to back so we can look at pacing.
Work hard, have fun,
A.

Monday, November 24, 2008

Student Logo Sketches


Please note that these are student works from the same class.
Don't be afraid to try a bunch of logo alternatives for your magazines.
A.

covers

Please check out this previous post on cover design.

Blender Redesign Logo break-down





Here's a recent magazine redesign example, Blender magazine.
It gives some idea on how to separate the logo from the typefaces used in the magazine in other words how to customize the logo.
Dirk Barnett explains the transition on SPD.org.

Rest of the article, click here.

Assignment Detail

Design 20 cover variations and lots of logo attempts.

Please post everything you have done up to date on your blogs...

Friday, November 21, 2008

Type Tips & Tricks: InDesign CS3

by Ilene Strizver
There's a list of type tips with screen shots.
It includes some of the most powerful, useful—and yet often invisible and misunderstood—typographic features of InDesign CS3.
If you want to polish up the appearance of your text type please read it.
For the full article click here.
A.

Thursday, November 20, 2008

Next Assignment

ASSIGNMENT
  1. New assignment is to finish up everything you have done:
    table of contents, 3 departments, 3 features (openers and jumps) and end page.
  2. In addition to these, design a cover wrap and magazine logo.
  3. Bring all your work to class.

GUIDELINES

  • LOGO
    Please read the course PDFs Lesson3 and Exercise 3, Publication logos.
  • CONTENTS
    Contents pages are designed to show the page numbers of your departments and features, for easy access. Features are always more important than departments. Therefore they usually have little blurbs and a byline where departments appear as a list.
    You could pick the most important feature and use an image relating that story, but make sure you are not using the same image in your feature opener or jump...
  • CAPTIONS
    Every photography requires a caption... captions describe the people, place, date, and events depicted in the photography. Captions are often a variation of the text type--generally a smaller size in bold or italics, or occasionally small caps.
  • CREDIT LINES
    Credit lines identify the person responsible for the photographs or illustrations used in your layouts. They always run in the same location on the page or spread. Credit lines often run in small caps or caps lower case at 5 or 6 points. Typeface should be a variation of the text face.
    However, there's an exception. If you are featuring images by a well known photographer or illustrator, or if the story is a photo essay or series of illustrations by the same artist, the credit line might print with the byline in the same size and typeface.

Work hard.
A.

Monday, November 17, 2008

Masters of Design - Josef Müller-Brockmann

'I would advise young people to look at everything they encounter in a critical light . . . Then I would urge them at all times to be self-critical' - Josef Müller-Brockmann














A conversation with Josef Müller-Brockmann by Yvonne Schwemer-Scheddin
Josef Müller-Brockmann was born in Rapperswil, Switzerland in 1914 and studied architecture, design and history of art at the University of Zurich and at the city's Kunstegewerbeschule.

He began his career as an apprentice to the designer and advertising consultant Walter Diggelman before, in 1936, establishing his own Zurich studio specialising in graphics, exhibition design and photography.

By the 1950s he was established as the leading practitioner and theorist of the Swiss Style, which sought a universal graphic expression through a grid-based design purged of extraneous illustration and subjective feeling.

His 'Musica viva' poster series for the Zurich Tonhalle drew on the language of Constructivism to create a visual correlative to the structural harmonies of the music.

Müller-Brockmann was founder and, from 1958 to 1965, co-editor of the trilingual journal Neue Grafik (New Graphic Design) which spread the principles of Swiss design internationally.

He was professor of graphic design at the Kunstgewerbeschule, Zurich from 1957 to 1960 and the Hochschule für Gestaltung, Ulm from 1963.
From 1967 he was European design consultant for IBM.

He is the author of The Graphic Artist and his Design Problems (1961), History of Visual Communication (1981).

He has contributed to many symposiums and has held one-man exhibitions in Zurich, Bern, Hamburg, Munich, Stuttgart, Berlin, Paris, New York, Chicago, Tokyo, Osaka, Caracas and Zagreb.

In 1987 he was awarded a gold medal for his cultural contribution by the State of Zurich. read more...